C64 vs. Xbox360

Nate Lawson (co-designer of the Blu-Ray content protection layer) had a nice presentation at RSA2007 comparing the content protection schemes used on the Commodore64 vs. the Xbox360. His slides are an interesting and fun read…kind of brings out a certain nostalgia, but then you realize that things aren’t all that different today.

5 Responses to “C64 vs. Xbox360”

  1. Justin Mason says:

    wow — that takes me back! I spent a lot of time on those c=64 schemes ;)

    thanks for the link…

  2. Nate says:

    Thanks, bunnie. I had fun giving the talk, including a demo of using a 1541 drive hooked up to a PC running an emulator. The systems today definitely are based on the knowledge gained in the 80’s.

    We hope BD+ reflects what we’ve learned from the past and that we built a flexible system that can adapt to attacks. The next year should be very interesting.

  3. Nato says:

    Was this recorded? I would love to hear it from the horse’s mouth :)

  4. Nate says:

    Yes, but you have to pay the RSA conference to purchase it. I don’t know if I even get a copy even though it was my words. :)

  5. Mr. Reuyken says:

    Thanks! Always fun with a little culture. I have never played C64 and Xbox. :)